Toupinoù a vez implijet ganeomp war al lec'hienn-mañ (met siwazh n'hallit ket o debriñ 🙂 ) Toupinoù a vez implijet war al lec'hienn-mañ (gant al lec'hienn-mañ ha gant binvioù diavaez), evit kompren ha gwellaat skiant-prenañ an implijerien. Ma n’oc’h ket akord gant implij an toupinoù-mañ, klikit war "Nac’h" mar-plij. Evit gouzout hiroc'h, sellit ouzh politikerezh an toupinoù :Lenn muioc'h
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Players choose a Driver card that they use throughout the entire game. Each card gives a different bonus. Before the game, 1 Driver Card is drawn per player, plus an additional Driver. Players choose from these options.
Drivers [Single Race Only]
Choose from a Limited Pool (official expansion rules)[cheñch]
Players choose a Driver card that they use throughout the entire game. Each card gives a different bonus. Before the game, 1 Driver Card is drawn per player, plus an additional Driver. Players choose from these options.
Gain 1 wear. Move up to as many light gray spaces as your current position in the race. If in last position, you may move 1 additional light gray space.
A more advanced but flexible movement rule. Cubes may be placed anywhere in a space, allowing you to "cut across" spaces. Only when movement is completed will your car move to the front of its space.
A variation for online play: players are able to see exactly what cubes are in their bag at all times. This setting is recommended for turn-based play.
Players choose a Driver card that they use throughout the entire game. Each card gives a different bonus. Before the game, 1 Driver Card is drawn per player, plus an additional Driver. Players choose from these options.
Drivers [Single Race Only]
Choose from a Limited Pool (official expansion rules)[cheñch]
Players choose a Driver card that they use throughout the entire game. Each card gives a different bonus. Before the game, 1 Driver Card is drawn per player, plus an additional Driver. Players choose from these options.
Gain 1 wear. Move up to as many light gray spaces as your current position in the race. If in last position, you may move 1 additional light gray space.
A more advanced but flexible movement rule. Cubes may be placed anywhere in a space, allowing you to "cut across" spaces. Only when movement is completed will your car move to the front of its space.
A variation for online play: players are able to see exactly what cubes are in their bag at all times. This setting is recommended for turn-based play.