If you see this message, it means that your browser failed to load this file.

You should try the following : check your connection, disable ad-blocker, clear your browser cache, try in private mode, try from another browser/computer/connection.

DOWNFORCE: If you're in control, you're not going fast enough!


Downforce, we've got Downforce here!

High-stakes bidding on million-dollar race cars. Frantic bets placed in secret even as the cars race around the track. And to the victor, the biggest purse of all. But in the world of motor racing, the margin between victory and defeat can be a single moment: a steep banked turn, tires screaming and spitting out smoke, and the downforce, pressing you down in your seat and keeping you on the track as you make your move inside to pull ahead.

Downforce is a card-driven bidding, racing, and betting game for 2-6 players based on Top Race, the award-winning design by the legendary Wolfgang Kramer.
Players first bid to own the six cars in the race, then they play cards from their hand to speed them around the track. However, most cards will also move their opponents' cars. So figuring out just the right time to play a card is the key to victory. Along the way, players make secret bets on who they think will win the race. Whoever has the most money from their prize money, winning bets, and remaining bank wins.

This is a game whose design needed no attention. Years of play and multiple versions have honed it to near perfection. On the contrary, one of the design challenges was figuring which of the many rules modules to incorporate to create the most fun version. Downforce also adds variable player powers to improve replayability. But mostly, it improves the look of the game to make it gorgeous and easy to play. Special attention was paid to the colors, the layout of the cards, the design of the cars, the details on the board, and more.

You get it : it's impressive, but easy to play.

You can try the game right here :

The boards "Switchback Pass" and "Crosstown Speedway" from "DANGER CIRCUIT" expansion, as well as "Aloha Island" from "WILD RIDE" expansion pack ARE available to play.

BUT the new special abilities from "DANGER CIRCUIT" expansion pack as well as the "Savannah Stretch" board from the "WILD RIDE" expansion are NOT available yet.

The team would like to thank, of course, Restoration Games for making it possible to have this game here, as well as Rob Daviau, Justin D. Jacobson and Wolfgang Kramer for their wonderful game.

A very special thank you goes to our developer, bdrieu, who did an amazing labor of love porting the game to BGA.

And to finish, a quote from Jeremy Clarkson :
Speed has never killed anyone, suddenly becoming stationary… that’s what gets you.
07/29/2020 Reiñ (h)e soñj

The King is Back! (Carcassonne Extension + Improvements)


Ladies and Gentlemen...
Dragons and Princesses.

As you might have seen, there has been a temporary lock on Carcassonne game creation today, but for a good reason:

With a lot of improvements!

We wanted to make your gaming time a better time, and that's why we've improved Carcassonne.
In terms of "upgrades", you'll find:

- An improved "hint" system, where you can see where you can lay down your tiles - or not (that should improve your thinking time).
- A way to test your tile placement while others are playing: YES ! Now you can spend your time trying your tiles placement instead of just waiting!
- New options to zoom in / set the view quickly, so you'll never miss what's going on the board!
- Some animations to help you to get a feel for the actions.

+++ We added a new extension: Princess and Dragons!
While it adds some tiles and new mechanics, it also makes the games a bit more... new!

- Unleash the dragon and watch him remove THAT meeple from the castle so you can take full control of it, and spread fire through the fields.
- Protect your spot by moving the fairy close to you when you don't use a partisan.
- Make MOOOOARRR points by using the Princess when building a castle.
- Switch graphics: you can now use a player preference to switch back and forth from the old-style Carcassonne to the new one (you know, that one with the blue roofs).

We've worked hard on this, and all the credit should go to our developper, apollo1001, who did an amazing job updating the game and making it shine again: we're pretty sure you'll like what has been done here, for your own pleasure.

You can have a look at the upgraded version right now here:

More will come, soon, but for now, let us know: What is your favorite color?
Red? Or do you mean Blue?
07/15/2020 112 addisplegoù

Teotihuacan: City of Gods, the emperor's New Groove!


Travel back in time to the greatest city in Mesoamerica!

If you already liked Tzolk'in, you'll probably love this one too.

THIS is a game designed by Daniele Tascini you will never forgive and forget. Not just because it's a complex one, but mostly because it's a hell of a game, stuffed with a LOT of small mechanics and many, MANY actions you can do or not.

Tailored for 2 to 4 Players, you'll be delighted by its specifics but be warned!
It's not for the faint-hearted.

Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun.

In Teotihuacan: City of Gods, each player rules over a force of worker dice, which grow in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade).

While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the centre of the city.
Each game is played over three eras. As the dawn of the Aztecs comes closer, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most fame is the winner.

It's deep, with a high replayability, many cost-benefits decisions, and every choice not cleverly made can cost you a lot, if not a win.

You can try it now, but take note: games can easily take up to 70 minutes, and we highly recommend you to play in Turn-Based to take the time to think and learn on your first games.
You'll find more about the game here :

We would like to thanks Daniele Tascini, the game designer, as well as the artist Odysseas Stagmoglou, and of course the publisher Board&Dice.
All of the development has been done by Trompetenhut, and thanks to his HUGE work, it plays perfectly on BGA. Kudos to him!

And now, it's time for Teotihuacan.
- Incas are a bit like Aztecs, no ?
- I'm sorry, but you've thrown off the Emperor's groove.
- Sooooooooooooooorryyyyy
07/01/2020 25 addisplegoù

Crazy Farmers and the Clôtures Électriques available NOW sur BGA & Kickstarter !


Howdy my friends, and welcome to the Ultimate Farming Championship!
We are happy to introduce on BGA

Crazy Farmers
A strategy game from Quentin de Cagny and Jérémie Chassaing (The Freaky 42), for 2-4 farmers fighting each other on their custom tractors to expand their fields.
The game was just released on BGA and is live right now on Kickstarter.

During this insane competition, you are driving your tractor into the fields, pulling electric fences to annex new plots by surrounding them. At the end of the game, the largest field wins.

However, while you are trying to extend your field, the other players may try to cut off the electric fence you are pulling, provoking a short circuit and ruining your efforts!

Crazy Farmers is a very deep strategy game with simple mechanisms and a crazy theme. You always have to balance between pulling a very long fence to gain a lot of plots, and a safer short fence that your opponents won't be able to cut. To win, you will have to move your engine carefully, always keep an eye on your opponents, and quickly react if they are too close from you.

This game has a very particular place in our hearts: Years ago, our friends Quentin and Jeremie told us that they do have a board game prototype, and we've been among the very first to play this game! The 2 designers did an incredible job on this game, improving it years after years. They met The Freaky 42, which is the perfect publisher for this game as they love games with insane themes (and by the way, they are trying to minimize the carbon footprint of all their products, which is always great). And finally, today the game is live on Kickstarter! As you can imagine, we are very proud to support this wonderful project from the beginning, to host it on BGA and we really recommend you to try it and support it too.

Why not try the game now ?

If you like this game, please help them to make it real by supporting it on Kickstarter:
https://www.kickstarter.com/projects/14 ... WI-zcCYG2k

Note: the physical game has also a Solo mode (not available on BGA).
06/18/2020 17 addisplegoù

Kargañ savenn ar c'hoari ...
TRUGAREZ : Unan eus hor c'hoarierien lealañ oc'h !
Tapit pep gwellañ Board Game Arena evit €2 / miz hepken !