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theguildofmerchantexplorers

game_image In The Guild of Merchant Explorers, each player starts with one city on their personal map board. Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure — which gives you special placement capabilities — and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points. At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places. The Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.

Niver a c'hoarierien: 1 - 4

Padelezh ar bartienn: 16 mn

Kemplezhded : 2 / 5

C'hoari da theguildofmerchantexplorers pe da 1184 c'hoari all enlinenn.


Pellgargañ ret ebet - c'hoariit war-eeun adalek ho merdeer.

Gant ho mignoned ha miliadoù c'hoarierien/ezed en hollved.

Evit netra.

publisher  
Krouer
Matthew Dunstan, Brett J. Gilbert
Treser
Gerralt Landman
Bloavezh
2022
Diorroet gant
Niver a bartiennoù c'hoariet
Niver a c'hoarierien
1 - 4
Padelezh ar bartienn
16 mn
Kemplezted
2
Strategiezh
0
Chañs
0
Etrewered
0
Dibres adalek
25. Feb 2025
handelv
251104-1216

C'hoari da theguildofmerchantexplorers pe da 1184 c'hoari all enlinenn.


Pellgargañ ret ebet - c'hoariit war-eeun adalek ho merdeer.

Gant ho mignoned ha miliadoù c'hoarierien/ezed en hollved.

Evit netra.

Board Game Arena a drugareka kalz Alderac Entertainment Group en/he deus graet kalz evit ma vije d'eus an azasadur-mañ war al lec'hienn.
Kargañ savenn ar c'hoari ...
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