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A-zivout dragonheart

Rüdiger Dorn
Michael Menzel
Diorroet gant
Board Game Arena
Niver a bartiennoù c'hoariet
487 691
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4 mn

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Dragonheart is a two player card game where the goal is to collect as many points as possible by placing your cards on the board and collecting the cards already placed there. There are 9 different cards, each with their own rules as to which cards can be collected when they are placed down.


To have the most points by the end of the game.

Game Start

At the start of the game, each player takes five cards from their deck and the Great Dragon piece is put on the board.


The game ends when all nine ship cards have been used, or one players deck is exhausted. At that point, each player adds the value of all the cards in their respective piles, plus 3 extra points to whomever has the Great Dragon piece. Whoever has the most points, wins the game. In case of a tie, the player with the Great Dragon wins.


Players alternate turns, putting down and picking up cards. A player may choose to put down as many cards of the same type as he or she wants to. The cards get placed on their corresponding picture on the game board. Depending on what was placed, a player may take cards from the board to put in their pile, or move cards to the bottom of the board, below the ship.


There are nine types of cards in the game. Cards have a point value to them listed as a number in the corner, that is unrelated to what type of card it is. Arrows on the board indicate what cards can take what.

  • Dwarf: The player who places the fourth dwarf on the board, takes all four of the dwarf cards. No other card allows a player to take a dwarf.
  • Huntress: The player who places the third huntress card, takes all fire dragon cards from the board. At that point, the three huntress cards are moved to the bottom of the board.
  • Fire Dragon: Each time a fire dragon is placed, the player takes all of the treasure chest cards.
  • Treasure Chest: Placing this card has no action, but it can be taken by a fire dragon or sorceress.
  • Troll: Placing this card allows the player to take the sorceress pile.
  • Knight: The player who places the second knight card, may choose to take either the sorceress or troll pile. Afterwards, the two knight cards are placed at the bottom of the board.
  • Petrified Dragon: Placing this card has no effect, but when it is taken by a sorceress, the Great Dragon piece is taken too, either from the board or from the opponent.
  • Sorceress: Placing a sorceress allows the player to take either the petrified dragon pile, or the treasure pile. Taking the petrified dragon cards (if there are any on the board) gives the player possession of the Great Dragon.
  • Ship: The third ship card placed, allows the player to take all the knight and huntress cards placed at the bottom of the table. The ship cards are then discarded. The third time that three ship cards are played ends the game and the opponent takes one final turn.
  • Great Dragon: The great dragon piece goes to the last player to take a petrified dragon stack. Possession of the Great Dragon gives the player an extra card, plus three extra points at the end of the game. If the dragon is taken from an opponent, then that opponent's hand is reduced to five cards again: a random card is removed from the hand and placed back on top of their deck.

Card Distribution in each deck

  • Dwarf: 10 - (1,1,1,1,1,1,2,2,2,3)
  • Huntress: 6 - (1,1,1,1,2,2)
  • Fire Dragon: 4 - (2,3,3,4)
  • Treasure Chest: 7 - (1,1,2,2,3,3,4)
  • Troll: 3 - (1,2,3)
  • Knight: 5 - (1,1,1,1,2)
  • Petrified Dragon: 5 (2,2,2,2,2)
  • Sorceress: 4 - (1,1,2,2)
  • Ship: 6

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