#87044: "Make round progress clearer to people who've only played Wingspan online"
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Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
# | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Which part of the rules was not respected by the BGA adaptation
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Peseurt taol ho peus c'hoant c'hoari ?
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Because of this discussion thread boardgamearena.com/forum/viewtopic.php?t=29596 I realized that people who never played Wingspan with a real physical set, and only online, can easily get lost in the progress of the game and have a hard time telling how many rounds and moves remain. I think the game could emphasize these elements and make them clearer in these ways:
1. Highlight the current row of the round goals board, and display "round X" to the right of that row. That would draw people's attention to the fact that the current round can always be seen by seeing which is the last row of the round goals board that doesn't have cubes on it yet. It's really obvious to those of us who played with a real game set, but it appears that people who play online only can easily miss or forget this until it's brought to their attention.
2. When it's your turn, instead of showing "Round X Turn Y/Z" at the top, instead say "Round X, N action cubes remaining" at the start of someone's turn. Once they start their action and the cube moves onto the board, change that to "Round X, M action cubes remaining, 1 action cube in progress." (Where M = N-1). This would make it much more obvious to new players that the cubes represent turns, that a cube is on the board when they're in the middle of a turn, and that they can always look at the remaining cubes on the sidebar to see how many more actions they have remaining in this round.• Peseurt merdeer eo hoc'h hini ?
Google Chrome v113
Roll-istor an danevelloù bog
2. I would prefer Round X Turn Y/Z. Cubes Remaining is not clear and remains ambiguous as to whether more or less cubes are better, especially if a newb doesn't know whether cubes are being consumed or accumulated.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.