An holl danevelloù
saintpetersburg_displayed danevelloù bog
#24803: "Log players decision on using the pub AFTER all players made their choice"
acknowledged: An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Kinnig : d'am soñj e c'hellfe kement-se gwellaat a galz emplementadur ar c'hoari
Deskrivadur dre ar munud
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.• Peseurt merdeer eo hoc'h hini ?
Safari v13.1
Roll-istor an danevelloù bog
14. Gwe 2020 13:33 •
Marcuda • An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti:
16. Gwe 2020 1:00 • Interesting idea. I see you're point. I'll need to look into how to delay those messages.
Marcuda • An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti:
17. Gwe 2020 6:05 • This requires a change to the database so it's going to take a little more time to do properly.
ShimokitaJer • An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti:
26. Gwe 2020 15:32 • I'll agree this may be a good idea, but is it in accord with the original game? After all, if you were playing this in a physical space someone would need to express their intention first, wouldn't they?
Marcuda • An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti:
28. Gwe 2020 5:13 • True, but the difference here is that there is no turn order for Pub. To be most authentic it should probably force turn order for that phase, but in most cases that doesn't matter and would only slow the game down. Also, I'm not sure the rules are explicit here. Perhaps it would be relevant in Arena, but I think this approach would be best of both worlds--faster play while not giving advantage to any player.
Regardless I haven't begun this one yet :)
Regardless I haven't begun this one yet :)
SamHellerman • An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti:
29. Gwe 2020 3:28 • Rulebook is silent on this matter. In physical play, I think players just tend to choose simultaneously. One *might* wait to hear the other announce their move first before choosing, but it's a borderline cheat if they do, and of course a player who is concerned about this problem can simply refrain from announcing until both have paid.
For online, it *could* enforce a turn order, but I see nothing to support that idea in the rules at all. It could use the blue start player first, but being blue start player in the last round is (in a majority of games) probably a disadvantage to begin with. It could be the next player after the last player to "pass" (turn order just keeps going around as it was), but again, nothing in the rules to support that.
I think simultaneous selection is the way to go, and not sharing the information with other players until everyone is committed.
For online, it *could* enforce a turn order, but I see nothing to support that idea in the rules at all. It could use the blue start player first, but being blue start player in the last round is (in a majority of games) probably a disadvantage to begin with. It could be the next player after the last player to "pass" (turn order just keeps going around as it was), but again, nothing in the rules to support that.
I think simultaneous selection is the way to go, and not sharing the information with other players until everyone is committed.
Supergravity • An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti:
7. Her 2020 19:40 • In our group, we make use of the pub an ordinary action (much like use of the observatory). This eliminates the turn-order ambiguity, but it does make the pub very slightly less valuable b/c sometimes you would need the blue-round income to fully use it.
SamHellerman • An diorroerien a soñj dezho ez eo ur mennozh a-feson ha fellout a ra dezho stagañ ganti:
8. Her 2020 8:57 • That does make Pub less useful, and has some weird effects. You don't want to allow a "use then upgrade" loophole, so you'd have to gray out (IRL, flip) the Pub to make sure it isn't upgraded for a while. But then when does it become upgradeable again? To stay similar to the real rules, that would be as soon as aristocrats are dealt, but then your Pub and Observatory are unflipping at different times.
Main issue though, being able to funnel blue income straight into the Pub is useful and imho shouldn't be lost even as an option.
Main issue though, being able to funnel blue income straight into the Pub is useful and imho shouldn't be lost even as an option.
Ouzhpennañ un dra bennak d'an danevell-mañ
Ouzhpennit amañ mar-plij, tout ar pezh a c'hellfe bezañ talvoudus evit ma c'hellfemp dreveziñ ar bog-mañ pe kompren ho kinnig:
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.