#135503: "Recent Chrome update breaks UI for multiple games on mobile platforms"
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Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution • Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution • Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution • Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
-
• Peseurt taol ho peus c'hoant c'hoari ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution • Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution • Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution • Peseurt merdeer eo hoc'h hini ?
Google Chrome v128
Roll-istor an danevelloù bog
• Viticulture
• Wingspan
• Scythe
• A Feast for Odin
Et cela se produit à chaque fois depuis une semaine maintenant..
don't hesitate to raise a new report if this happens again for all games.
The full screen button should be reintegrated soon
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
