#126818: "Terra Mystica game progression % is just wrong"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
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• Peseurt taol ho peus c'hoant c'hoari ?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v125
Roll-istor an danevelloù bog
I confirmed with the other players that the % is off for them too. The first few rounds had the progression at 0%
None of this has had any negative impacts on the game itself. All rules are being followed and scoring is correct. Everybody is able to perform legal moves as expected.
boardgamearena.com/6/terramystica?table=600593424 has progress at 50%
boardgamearena.com/tournament?id=344241 has progress of the same table at 34%
My games in progress tab also says 34%.
I would estimate the game is somewhere around 60% complete.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
