#100998: "The selection of gurus by the number of games played generates a representativeness bias"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
# | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
-• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
-• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
-• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
-• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Which part of the rules was not respected by the BGA adaptation
-• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Peseurt taol ho peus c'hoant c'hoari ?
-• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
-• What happened when you try to do a game action (error message, game status bar message, ...)?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
-• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
-• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
These are Gurus who select the game configuration for arena seasons - Great idea !
Gurus are selected because they play one specific game a lot on BGA plateform - of course !
When a game offers different configurations for the number of players, games with few players are faster and therefore more numerous than those with many players. - Obvious !
Also the probability of becoming a Guru is greater if a player prefer to play short games than long games, because the selection is based on the number of games completed during a period.
Finally, over seasons, the games configurations (chosen by Gurus) will be shorter and shorter, with fewer players, even if the games concerned are richer in configuration with more players.
I think this can be considered as a problem/bug, because some good players (who like big setups) might lose interest in seasons, as we can see in some comments.
May be a more representative selection of Gurus should be established
Proposal : In a game with possible configurations for 2, 3 or 4 players, select 1/3 of the Gurus on their greatest number of games completed at 2 players, 1/3 on the greatest number of games completed at 3 players and 1/3 on the greatest number of games completed at 4 (taking into account duplicate players).
Thanks for reading me.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
-• Peseurt merdeer eo hoc'h hini ?
Google Chrome v117
Roll-istor an danevelloù bog
You seem to misunderstand how gurus work.
You can be a guru without playing in the arena so people playing the game in various configurations CAN be represented.
But it is true that many experienced players only play or mostly play in Arena mode and they might pass for a season if they don't like the configuration which creates an unwelcome form of inertia.
Perhaps games with more players should count for a bit more as they take more time ?
I don't think that forcing other players counts to be represented would be a good idea.
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You aren't more likely to become a guru in a short game because the number of games required to play to become a guru depends on how many times the other players play the game.
I have once been a guru for a game (Expedition Northwest) for playing a single game in that season and I didn't even have 100 ELO.
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It is also true that making gurus only those who play the game a lot creates a bias.
I think that there should be a certain randomness to it to create representativity :
- on top of the players selected for having played the most, some players should be selected randomly at some specific time before the end of the season. There would be a minimum requirement like having finished 2 games within the season, excluding "friendly" games.
All in all, I don't think it is a very important issue but it is an issue.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.