#96764: " Endgame : count the points of each scroll (better visibility than displaying the winner directly)"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Peseurt taol ho peus c'hoant c'hoari ?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
Thanks for the suggestions.
In terms of #2 - I must admit I'm not personally a fan of the "animated" approach (for example, I dislike it a lot in Dice Forge as I feel it slows things down a lot) but will consider it if this gets a few upvotes.
In terms of #1 - can I please check that you ARE seeing the scoreboards under "Final Situation" (and not just looking at the stats in "Game results"). This does provide a full breakdown of "How did the player earn the points? What missions did they complete? What missions did they miss?". Is there something missing from that screen that you feel needs improvement or clarity?
Cheers!
BARONFRASER
Yes, I saw the dashboards under "Final situation".
Dice Forge animations can be too slow. But an animation of a few seconds would make for a less abrupt and more enjoyable endgame. Look at this example with "7 Duel Wonders": drive.google.com/file/d/1cHrUHgXEB3NL7n4fgEJnYtY7SorK7kd4/view.
Could there be something similar in few seconds ? (e.g.: one row for points for rounds 1, 2, 3, 4, Treasures, and Mission, then total). This will be even more valuable with the future extension on BGA.
Thank you for this game: it is very well coded and very pleasant to play!
I eagerly await the extension! :)
Best regards
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
