#94919: "Interface Clean Up"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
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• Peseurt taol ho peus c'hoant c'hoari ?
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I really like the implementation, however I feel like it would be better if there was a way to have your own tableau displayed in the same area as the main map? Maybe an option for a smaller map? Right now I'm finding that I need to scroll a lot, which isn't a deal breaker, but can get tedious when it comes to checking board state/provinces/control.
Resource counters seem pretty intuitive, though again, it would be nice to have the option to double up that information on your player board to prevent scrolling up to double check who has what.
Tool tips over the different suits to remind the player what they influence would be nice too (tableau size, hand size, ect).
This is not an easy game to adapt to this kind of setting so credit where it's due, this is a solid implementation. My suggestions are more QOL improvements. The fact this is as smooth as it is is pretty admirable as it is! • Peseurt merdeer eo hoc'h hini ?
Google Chrome v115
Roll-istor an danevelloù bog
Having the resource counters on player board as well seems like a good idea. Will add that / make it available via preferencee.
i agree that the scrolling up and down is quite annoying.
given that showing the court "loop" only matters during movement of spies, perhaps the interface could be optimized for general use, with a different display that happens just for movement of spies.
i also agree wanting a tool tip on the favored suit indicator that reminds us the effect when a suit is favored.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
