#93976: "Only highlight tiles which are actually possible to use that turn"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
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• Peseurt taol ho peus c'hoant c'hoari ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
Roll-istor an danevelloù bog
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
