#91108: "Improved statistics (NIL %, SET %, Bag average)"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Peseurt taol ho peus c'hoant c'hoari ?
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
It would be great to have more detailed Spades stats. The current stats appear to give counts per game, but they don't show success rates. For example, Spades is a team game with individual components. Would be great if there were NIL success rates (e.g. I tried to go NIL 5 times, and I was successful 3 times, so 60% - or - my partner went NIL 3 times and was successful 1 time, so 33% when I am trying to cover a NIL). Same thing with sets (when you don't get as many tricks as you bid). Would be great to have rates for that (my team played 8 hands that game and was SET once, so 12.5% SET rate).
Another option is to make the raw data available and folks would slice/dice the information as they see fit. That would be the most flexible. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v114
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
