#88564: "Movement spaces on the river do not match the art-work spaces (Game version 2)"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
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• Peseurt taol ho peus c'hoant c'hoari ?
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If your scout is in the middle part of the first river(between Saint Louis and mountains), and you count number of fields remaining to the mountains, the number will not match how many moves the scout actually needs to take in the game.
Example:
Scout is on space #13. To get to the first mountains, if you count spaces on the river (the art-work), there are 8 (eight) spaces drawn on the river before you hit mountains. But from the game standpoint, the mountains start with the space #24 (first mountain only space) which is 10 (ten) actual fields you need to go on the river in the game.
This is very misleading and makes it difficult to plan your moves. The actual spaces should be aligned with the movement spaces
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v109
Roll-istor an danevelloù bog
The game considers 8 steps.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
