#88342: "Add Setting Option to Disallow Three Adjacent Factions"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Peseurt taol ho peus c'hoant c'hoari ?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
Roll-istor an danevelloù bog
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries.
So if thats the case, this feature would mean just to add an option to game settings, and the logic is (maybe is) already implemented.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
