#87300: "Update open information points in real time"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Peseurt taol ho peus c'hoant c'hoari ?
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
At the end of the game, players are awarded points for sets of treasure tiles and also each of their 5 adventurers score the number printed on the square they stand on, up to 13 points for each one.
All this is open information, but you have to constantly count it all because it's not added to the scores in real time. Calculating all the meeples and sets of treasures all the time just becomes a tedious maths challenge and takes away all the fun of a simple good game.
If the open information scoring was updated in real time, like Catan, it would be a more enjoyable game.
I can understand updating the scores when playing the actual game in real life would be too much upkeep and for a family game it's better to add them all at the end but when it can be done automatically on BGA it would improve the game allowing you to focus on strategy instead of constant number crunching. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
