#86041: "Show more clearly when Divine Intervention has been played"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
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• Peseurt taol ho peus c'hoant c'hoari ?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v112
Roll-istor an danevelloù bog
And you have to be aware of its old value to notice that it has changed to a new value.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
