#79063: "Scroll down should not zoom out"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
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• Peseurt taol ho peus c'hoant c'hoari ?
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
When using a trackpad (playing on a laptop), scrolling down using two fingers swipes causes the player area to zoom out. (The same thing happens in Carcassonne). It's annoying because you can't scroll around your player area to get a good look at your tiles placed without using the side scrollbar. I always open two screens just for this game so that I can see the board/wheel and my played tiles side-by-side.
Maybe the "onwheel" event or something like that is calling a zoom. I think it would be better to leave zooming in and out to a zoom in/out button, or people can use their browsers to zoom.
And then having the wheel and the player area (placed tiles) being displayed in two columns, next to each other, for a broader range of screen widths would be great. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v108
Roll-istor an danevelloù bog
The whole layout of Nova Luna is extremely hard for me to navigate. I can't see the wheel at the same time as my tiles, so I need to constantly scroll up and down. But when I scroll, I keep accidentally zooming in and out. All of this makes it really hard for me to think about my moves, which prevents me from enjoying the game and also hugely slows me down. The other player in this game kicked me out because of it. (I'm not blaming them for kicking me btw)
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
