#76800: "On additional die bonuses, improve UI to allow selection more easily"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Peseurt taol ho peus c'hoant c'hoari ?
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I found two issues with the additional die bonus implementation. First, you had to use the +1 that is usually used for a stethoscope in order select the higher value of the two. This is confusing, because it makes you think that its going to take your stethoscope away. I think instead, two die should appear below the main one you selected, allowing you to select the value you wish. This brings me to the second issue. If you actually click on the additional die, it resets your turn, which is counter intuitive. When you select a die in the rest of the UI, you click on the die you want, then the space you want it in. So it is confusing to not do the same thing for the additional die bonus, especially if you were to implement the above suggestion.
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
