#75386: "The scenario should be randomly selected (and don't show the number during the game) "
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
-
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
n/a
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. • Peseurt merdeer eo hoc'h hini ?
n/a
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. • Peseurt merdeer eo hoc'h hini ?
n/a
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. • Peseurt merdeer eo hoc'h hini ?
n/a
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
n/a
-
• Peseurt taol ho peus c'hoant c'hoari ?
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
n/a
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
n/a
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. • Peseurt merdeer eo hoc'h hini ?
n/a
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. • Peseurt merdeer eo hoc'h hini ?
n/a
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Thank you for implementing this game - it's great, and I really enjoy it.
In my opinion, in anything other than training, the scenario should be randomly selected. [The scenario number should not be shown during the game - it could be included in the summary.]
Otherwise it is possible a player knows the layout corresponding to that scenario (via a screenshot from a previous game or by owning the game), which fundamentally alters the game. • Peseurt merdeer eo hoc'h hini ?
n/a
Roll-istor an danevelloù bog
If this or something similar could be implemented the competitive longevity of the implementation could be assured.
Thank you for your report, you can now choose to get a random scenario at start :)
The scenario generator option was discussed with the client and it was not retained
Best regards,
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
