#74822: "Turnabased game. The game reveals that the next player has to visit the magician and over boss point"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
It can only be seen during the turn-based game. In Live games the next player's turn is immediate and it won't matter then
• Peseurt merdeer eo hoc'h hini ?
Mozilla v100
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn • Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn • Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn • Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
It can only be seen during the turn-based game. In Live games the next player's turn is immediate and it won't matter then
• Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Peseurt taol ho peus c'hoant c'hoari ?
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
It can only be seen during the turn-based game. In Live games the next player's turn is immediate and it won't matter then
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn -
• What happened when you try to do a game action (error message, game status bar message, ...)?
It can only be seen during the turn-based game. In Live games the next player's turn is immediate and it won't matter then
• Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn • Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn • Peseurt merdeer eo hoc'h hini ?
Mozilla v100
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If a player has more points than the Boss he HAS TO visit the magician but he need no tell why he visits the magician and announce that he is over the limit.
In turn-based games when a player finishes his turn it is announced that the next player will visit the magician even before the next player starts his turn. This reveals that the next player HAS TO visit the magician and is over the top because otherwise the system wouldn't know the next move.
The announcement should only happen when the next player starts his own turn and not at the end of the previous player's turn • Peseurt merdeer eo hoc'h hini ?
Mozilla v100
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
