#74393: "Add table option to allow/disallow turning trades off."
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
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• Peseurt taol ho peus c'hoant c'hoari ?
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Trading is a core part of the game. This BGA adaptation allows a player to turn it off completely - they will just never see any trade offers. Very few people do this, but I've run into them in a few games. For me, this totally ruins the enjoyment of the game. If they reject trades, that's fine, they saw what the offer was. When another player doesn't even see what trades I offered, it's a different game, it's not real Catan, and it's very much NOT a game I want to play, ever! But there isn't a way to really avoid that, so I get stuck in games where I either have to keep on going despite someone never seeing trade offers, or lose reputation if I quit. Yuck.
Add a table option: "Allow disabling trades for more than the current turn?"
If the option is set to yes, then the ability to disable trades can work as it currently does.
If the option is set to no, then people can only disable trades in response to a trade offer, and that setting will only last until the end of the current player's turn. So, everyone will see a player's first trade offer on their turn, every time, even though they may choose to not see any further trade offers on that same turn.
I don't especially care whether the default is yes or no. If this option were added, I'd always set it to "no" on my tables, and just never join any tables where it is set to "yes". I and other people who think trading is a core part of the game could enjoy our games without being afflicted by the people who want to play without ever seeing trades, while they could enjoy their own games where that continues to be allowed. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v107
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
