#70019: "Can't undo when your play makes another player take an action"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
-
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Opera
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Peseurt merdeer eo hoc'h hini ?
Opera
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Peseurt merdeer eo hoc'h hini ?
Opera
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Peseurt merdeer eo hoc'h hini ?
Opera
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Opera
-
• Peseurt taol ho peus c'hoant c'hoari ?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Opera
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Opera
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Peseurt merdeer eo hoc'h hini ?
Opera
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Peseurt merdeer eo hoc'h hini ?
Opera
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Peseurt merdeer eo hoc'h hini ?
Opera
Roll-istor an danevelloù bog
I've tried to add confirmations before most actions that will give the action to another player to resolve, while at the same time trying to minimize an overabundance of confirmations.
Firstly, because it would make these actions symmetrical with all other player actions. Normally you get the chance to check your placement was correct, so it feels surprising when you can't correct a mistake in this one situation. Particularly because you don't always realise when a placement is going to lead to this situation.
And I don't think it would feel like an overabundance of confirmations – as I say it would just feel equivalent to any other turn when you get a chance to look over your decision before it goes through. So I think it would make the experience feel smoother rather than more fiddly.
Anyway, obviously I respect your decision either way, but as it stands I'm definitely going to stress a little more every time I place a tile.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
