#68707: "Actions from other players disrupt own action"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
-
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Peseurt taol ho peus c'hoant c'hoari ?
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If while you are selecting dice, another players takes an action, the action you were preparing is interrupted and you have to start again, or at least select/deselect some die. This is worse when you are attacking, and distributing damage among the enemy's dice, then most of the time is better to restart from scratch.
This also happens when selecting dice for reserve, with the added annoyance that when another player passes the dice, your action is cancelled and instead of the "Reserve" button you see just "Pass". If you're not attentive/accustomed, you may think "Pass" means "Pass the dice" and screw up.
It would better if the own actions were not affected in this way by other players, but maybe that's not feasible with the BGA engine. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
As you said, 'fixing' this while keeping simulataneous turn is infeasible with BGA framework.
If you are playing real-time games, talk to your teammates. Talking is not prohibited during action phase in this game.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
