#67124: "Only the active player's time should click down during their turn"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
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• Peseurt taol ho peus c'hoant c'hoari ?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v102
Roll-istor an danevelloù bog
The fact, that also the unactive player's time is clicked down can even be used as an unfair play practice.
A player with a high ELO that was likely to loose as the other fairplayer and myself were doing pretty good started like more than twenty "silly trade offers" - asked for like 6 cards while offering one. The game ended with me running out of time and being expelled from the game. The unfair player did not loose any ELO points and this behavior did not affect his or her reputation.
Of course I have reported this and gave also a red thumb, but there is apparently nothing that can be done...
My suggestion would be, that time is clicked down for unactive players at the most only for three trade offers. And of course I am also waiting for an "auto refuse" function when it comes to trade. There are situations in the game where you simply cannot, or want not to trade.
Thanks for considering my suggestions.
Making your clock run while waiting for others will only restrict Trade, which is the essense of Catan.
Additionally, now there is an option to automatically block proposals from players that have offered three trades or more, so the potential for abuse by trade-spam is greatly mitigated.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
