#66976: "Enemy not skipping attack phase after being defeated"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
Yes. Move 10 is when this happens.
• Peseurt merdeer eo hoc'h hini ?
Opera
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Peseurt merdeer eo hoc'h hini ?
Opera
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Peseurt merdeer eo hoc'h hini ?
Opera
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Peseurt merdeer eo hoc'h hini ?
Opera
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
Yes. Move 10 is when this happens.
• Peseurt merdeer eo hoc'h hini ?
Opera
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• Peseurt taol ho peus c'hoant c'hoari ?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
Yes. Move 10 is when this happens.
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Opera
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
Yes. Move 10 is when this happens.
• Peseurt merdeer eo hoc'h hini ?
Opera
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Peseurt merdeer eo hoc'h hini ?
Opera
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Peseurt merdeer eo hoc'h hini ?
Opera
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
According to the rules, if you defeat an enemy, then you skip Step 4 and don't suffer damage (by discarding cards).
In this game, on Move 10, el cosimo defeats the ♦J. But when the next enemy (♥J) is drawn, the game says that el cosimo yields because he cannot suffer any damage. I think the game should have gone straight to the next player instead. • Peseurt merdeer eo hoc'h hini ?
Opera
Roll-istor an danevelloù bog
The player who defeated an enemy does not suffer damage from the defeated enemy.
However, they must face the new enemy right away and this is intended.
In other words, you should not defeat an enemy if you cannot suffer the damage from the next enemy.
iv) The player who has just defeated the enemy skips Step 4 and begins a new turn against the enemy just revealed, starting at Step 1.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
