#55098: "Timer for the game"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Peseurt taol ho peus c'hoant c'hoari ?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v96
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
