#49340: "Tournament creates too many tables with minimum player count"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
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Deskrivadur dre ar munud
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Which part of the rules was not respected by the BGA adaptation
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Peseurt taol ho peus c'hoant c'hoari ?
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
There were 81 players. The Number of Players in a Match was 4, the minimum was 3. So the optimal configuration would be:
18 four-player tables and 3 three-player tables (81= 4*18+3*3)
Instead, the first round of the tournament had:
9 four-player tables and 15 three-player tables (81= 4*9+3*15)
I don't even know how the algorithm decided on this configuration, since it shows no preference between 4- and 3-player tables. But the result was that an extra 36=3*12 players were playing at 3-player tables in the tournament, when they could have been at 4-player tables. For a game like For Sale, that's a big difference, since 4-player is a good player count, but 3-player is quite bad.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus ul lennad skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.