#47043: "Limit 'no time limit' option of normal mode for only reciprocal friends"
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Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Peseurt taol ho peus c'hoant c'hoari ?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
Roll-istor an danevelloù bog
This feature is useful even if you are not befriended yet. I use it for example for teaching games to newbies who will not necessarely become friends.
I would not remove such a useful feature because it enables cheating, that is IMO the wrong way to go. Trust should be the starting point, because it makes life for the majority easier (which is a goal for BGA).
It should be better to track players who abuse it with evidence they do, as for any other case of cheating.*
Thanks!
I rarely use training mode and I think most players don't because it is not the default.
Even for teaching game I switch off training mode so that the beginner can be rewarded if they win ;) (Elo boost + points).
Removing no time limit in ranking games would be a mistake IMO.
Not everyone requires a learning game, and even if someone does they don't play learning game repeatedly.
They will eventually move on and enjoy regular games.
Even though training mode is rarely used, it is better suited for learning purpose, as the name suggests.
'Beginner can be rewarded', I don't buy it.
Someone requiring a tutor to learn a game has significantly lower chance to win, needless to say.
Considering the skill gap the tutor is expected to win.
(Even seen some players beating a bunch of beginners in their own gaming group to rack up ELO points, but that's another story...)
In a sense, playing teaching game in normal mode is robbing a chance of rapid ELO gain from the beginner.
Normal mode games count against initial K-factor boost. Training mode games do not.
Also, tutors might want to play suboptimal moves to show the beginner how to play.
For example, playing every possible action in the game just to teach the rules, regardless of the action's efficiency.
Playing in normal mode effectively discourages such behaviors.
And again, I didn't say 'let's remove no time limit in ranking games', but limiting it to reciprocal friends.
They can't even handle obvious cheaters. Just look around backgammon or tichu forum.
So... better safe than sorry.
That signifies mutual trust, doesn't it?
Otherwise, your argumentation is relevant but I think we have two points of view and philosophies about what the platform should be which are to different to conciliate (safety versus features), so I won't elaborate more.
Thanks.
Wood
> However, there IS an issue where after I play several games with a friend on "real-time • no time limit" and the settings save that, the next open table I make remembers those settings and lets the table go through even if it's a random player that joins my table.
I used to forget that the no time limit option was on and just started the game (granted, no one really had a problem so far thankfully since in my case, Hanabi is a co-op game so both players *want* to be playing), but this would be problematic for games that are competitive and probably have lots of players, like for example 6nimmt.
Recently, no time limit has been changed to training mode only.
See #78071 for a suggestion to turn it back to "friends only".
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
