#45989: "Turn-based multiplayer tournaments -- kick players who run out of time, replay the game"
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Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Peseurt taol ho peus c'hoant c'hoari ?
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the TOURNAMENT (not just that game) and restart the game with the other players.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v92
Roll-istor an danevelloù bog
In an elimination tournament, which players get eliminated in these situations is effectively random.
Example: boardgamearena.com/table?table=190524201
In a swiss system, the overall scores become meaningless when many games don't finish and thus the same points get awarded to each player who didn't run out of time.
Example: boardgamearena.com/tournament?id=86775
My suggestion is that tournament organizers be able to choose these settings:
(1) When a player runs out of time in a 3+ player game, in a turn-based tournament, kick that player out of the tournament and restart the game with the other players.
This punishes only the player who ran out of time, and it prevents that player from continuing to mess up the tournament by running out of time on his next game(s). In a 2-player game, it doesn't matter because it's clear that the other player should win.
(2) In tournament games, get rid of negative time and the option for other players to skip the player or not. Instead, when a player's clock hits zero, the game ends and he loses automatically.
This gets rid of strategic kicking of the player out of time, and also avoids people getting annoyed that someone chose to skip them. If it happens automatically, they can only blame themselves.
If it's a multiplayer elimination tournament, if a player runs out of time all the other players should advance to the next round, even if that means too many people advance compared to how the tournament was configured. (I.e., if the tournament is set up for "6 play 3 advance", then all 5 should advance if one player runs out of time.)
Tournaments can be held up by out-of-time players that weren't properly ended, because tournaments won't advance to the next round until all games are finished. To properly end a game with a timeout player, all players need to quit the game or just play it to the end. If they don't it says as an unfinished game until the scheduled end of the round. Tournament games should automatically end once someone is kicked for running out of time.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
