#38658: "Some suggestions on the UI"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red • Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red • Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red • Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
-
• Peseurt taol ho peus c'hoant c'hoari ?
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red • Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red • Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
1. The top bar from the physical game board to save resources can be included here too - it doesn't save much space if removed, but makes it easier to see the info than looking at player score panel
2. The middle boomtown building looks selectable if the 4 adjacent ones are selectable - overlay needs adjustment
3. Once a circle marker appeared outside the board off the top left corner - refresh fixed this
4. On a wide screen, two player boards should appear side by side
5. My own player board should be on the top always - near the dice roll tray - but in my hotseat game, it was often the second one - at the bottom - resulting in frequent scrolls down
6. Triangle marker for settlement can be made smaller so it fits within the circular background
7. All possible actions may be shown even before the terrain type is chosen, and later adjusted
8. Most recent markings by opponents may be of a different color, like red • Peseurt merdeer eo hoc'h hini ?
Google Chrome v89
Roll-istor an danevelloù bog
Thank you so much for pointing these out, especially the problematic ones.
I shall see what I can do, though recent circumstances have my attention elsewhere.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
