#35158: "Add some extra log information"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" • Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" • Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" • Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
-
• Peseurt taol ho peus c'hoant c'hoari ?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" • Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" • Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)" • Peseurt merdeer eo hoc'h hini ?
Mozilla Firefox 86.0
Roll-istor an danevelloù bog
Feel free to reject suggestions that are not useful enough or too diificult to implement.
All informations requested in this report are trivial and should not dilute important information displayed in the log.
I have added a list of active powers in play recently to highlight this
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
