#32217: "Graphical changes of release of 21/1/19: undo fading / greying of buildings if money is not enough"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Peseurt taol ho peus c'hoant c'hoari ?
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
If the buildings fade / turn grey - or, respectively, is highlighted - depending on whether the player can afford it or not, is distracting and makes it difficult to read and distinguish the tiles. Please go back to the old style
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
I.e.:
- parsimony instead of "special effects" like the one described
- graphics should support focusing on the game - not impede it
- numbers should be readable, colours should be easily distinguished
Its also removes some of the competitive nature of the game. Players should be able to recognize if they can afford something or not; it should not be the game that advises you what you are able to buy.
The same can be said for the placement of tiles. By reading the rules, one should know where they can or cannot place a tile. Why are we designing the online version of games such that they can make optimal moves for the players? (Carcassonne is a great example of this, for the record)
If many players upvote this, I'll add this as a user preference (default to current version) but definitively not as a table option.
It is therefore not permissible for the implementation to prevent players from managing their game several turns in advance, which makes Alhambra totally uninteresting.
I consider that the voluntary alteration of the colors of the elements of a game is unacceptable, including and especially when a window is displayed.
As to graying out of the bldgs I cannot buy, to me that is a neutral frill; not worth changing back.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
