#30381: "Suggestion for English translation: change "critical attack" action to "dual attack""
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
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• Peseurt taol ho peus c'hoant c'hoari ?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Peseurt merdeer eo hoc'h hini ?
Google Chrome v87
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
