#29443: "A wild die is not correctly handled"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
Yes, sorry, not available
• Peseurt merdeer eo hoc'h hini ?
Safari v14
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• Peseurt merdeer eo hoc'h hini ?
Safari v14
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• Peseurt merdeer eo hoc'h hini ?
Safari v14
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• Peseurt merdeer eo hoc'h hini ?
Safari v14
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
Yes, sorry, not available
• Peseurt merdeer eo hoc'h hini ?
Safari v14
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• Peseurt taol ho peus c'hoant c'hoari ?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
Yes, sorry, not available
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Safari v14
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• What happened when you try to do a game action (error message, game status bar message, ...)?
Yes, sorry, not available
• Peseurt merdeer eo hoc'h hini ?
Safari v14
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• Peseurt merdeer eo hoc'h hini ?
Safari v14
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• Peseurt merdeer eo hoc'h hini ?
Safari v14
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• Peseurt merdeer eo hoc'h hini ?
Safari v14
Roll-istor an danevelloù bog
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
