#26593: "Adjacent Dragons Rule"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? • Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? • Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Peseurt taol ho peus c'hoant c'hoari ?
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? • Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
According to the 1st set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/Rules.pdf
Supplementary rules
- If a player ends two consecutive turns with two or more connected ladders (side by side or front-rear), they lose.
While in the 2nd set of rules:
en.1.studio.boardgamearena.com:8083/data/themereleases/current/games/biyi/999999-9999/misc/biyi_rules_en.pdf
A player can have dragons of its color (white or black) connected together at the start of their turn. In this case, they must ensure they no longer have connected dragons (even new ones) at the end of their turn. Otherwise, they lose the game.
Both sets of rules indicate that a player has until the end of their turn to come into compliance with the rules. In my case, it would not have made a difference, but the game was ended before my turn. I was expecting to be able to have another turn to try to fix the problem.
I guess if all possible patterns are checked, it is ok, but it would not hurt to apply the rules as they are written, since there are situations where a player can resolve the connections during their turn.
If one set of the rules has been changed or is obsolete, can you please remove them from the site to prevent confusion? • Peseurt merdeer eo hoc'h hini ?
Google Chrome v86
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
