#200970: "Wait for other player action option/button"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
-
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Peseurt taol ho peus c'hoant c'hoari ?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
