#19514: "Draws should not affect ELO and arena score"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! • Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! • Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! • Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Peseurt taol ho peus c'hoant c'hoari ?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! • Peseurt merdeer eo hoc'h hini ?
Safari v13.1
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! • Peseurt merdeer eo hoc'h hini ?
Safari v13.1
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration! • Peseurt merdeer eo hoc'h hini ?
Safari v13.1
Roll-istor an danevelloù bog
Though I dont understand/agree: In Connect 4, this is implemented game-specific like this - no ELO change when draws occur. Also, I did mark this as suggestion and not as bug. Finally, seeing this is possible in other games, I dont see why I should push this BGA-wide and with that collect all the disagreement from games where draws resulting in score changes is seen as a good thing.
See this Connect 4 game that ended in a draw. In Nine Men‘s Morris, with such an ELO difference, this would lose me 12-16 ELO points. In the current implementation of C4 it lost me none, which is what I suggest for Nine Men‘s Morris.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
