#168601: "Lots amount of moves in one turn and no or short time added for moves"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
-
• Peseurt taol ho peus c'hoant c'hoari ?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v136
Roll-istor an danevelloù bog
Feel free to let me know in the future (after this calibration phase) if the feature is working correctly in your opinion!
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
