#162142: "Improvement suggestions for UI"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
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• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
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• Peseurt taol ho peus c'hoant c'hoari ?
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
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• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
-
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I have the following suggestions:
1. The cards on hand are bit difficult to see, unless you hover to them. Suggest to make it solid color.
2. There is no display of the no. of cards for opponents. In rulebook it didn't specify, but I think normally we can know the no. of cards in opponents' hands. For this and the point above, the information can be displayed in the player panel on the right/top, together with the score and first player token.
3. There is no display of the no. of turns. I think in real game, we should be able to count the remaining goal cards to track the no. of turns.
4. When picking energy cards, the player board is covered. Sometimes we will need the player board information to decide which card to pick. Suggest to make the card selection frame minimizable, like in Ark Nova.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v134
Roll-istor an danevelloù bog
5. The no. of Group 1 advanced life token remaining is not displayed. Though we can check against the no. of players (remaining no. = no. of players x2 - all on player boards), but I think it is a nice to have. Or you can check with publisher to see if they want to add this or not.
Thanks.
1a: In addition to point 1, there is a problem with the current hard card design. When I have 7-8 cards and playing in mobile, there is no way I can select the cards on the far right, as it will trigger the history/chat buttons. I have tried in a game and finally opted for picking other cards on the middle instead.
6. When there are 2 advanced life tokens on a nebula, the nebula level is covered. I think you can make the 2nd token just a bit lower than first, making them stack, so that others can check the nebula level for scoring goal cards.
Thanks! The overall implementation is awesome, for such a complex game!
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
