#152154: "Provide more detail in the game events log"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
-
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Peseurt taol ho peus c'hoant c'hoari ?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Most conquest turns in the game log are recorded as:
* Playername starts Conquest
* Playername starts Troop Deployment
* Playername ends their turn
There are occasional extra messages for the reinforcement die and special powers, but most conquest turns are just the above three messages.
If I'm playing the game turn-based, I have to go back through a full move-by-move replay of the past few turns if I want to get a sense for what had happened since my last turn.
Just a few extra log messages of "Playername conquered an empty swamp with 2 Trolls" or "Playername conquered one of Otherplayername's forests with 5 Wizards" would go a lot of the way to giving a sense of how the game had been going and who had been attacking, expanding and defending. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
