#151882: "After bridge movement, pawn appears to return to its source location"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Safari v18.1
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. • Peseurt merdeer eo hoc'h hini ?
Safari v18.1
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. • Peseurt merdeer eo hoc'h hini ?
Safari v18.1
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. • Peseurt merdeer eo hoc'h hini ?
Safari v18.1
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Safari v18.1
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• Peseurt taol ho peus c'hoant c'hoari ?
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Safari v18.1
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Safari v18.1
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. • Peseurt merdeer eo hoc'h hini ?
Safari v18.1
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. • Peseurt merdeer eo hoc'h hini ?
Safari v18.1
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Several times during this game in each round, but most notably in rd 2, turns 242-243, this happened:
After bridge movement (to somewhere near row 10, col 8), the blue pawn visually reverted back to its source location. Why couldn't it move? It actually did. The game itself understood it as being in the correct destination spot. The visuals didn't match this.
Thus, the red pawn was blocked from moving onto the apparently empty bridge - correctly, given that another pawn should have been there. (Confused, the player transported instead). After the next player turn, the blue pawn appeared where it should. • Peseurt merdeer eo hoc'h hini ?
Safari v18.1
Roll-istor an danevelloù bog
Maybe a Safari thing? It struggles with other games on BGA, but usually that's just slowness.
imgur.com/U9LSu36
Sorry for the late response. I haven't received any similar report or upvote to yours so it could be either related to the fact that there are not so many games ongoing or as you suggest, Safari specific.
If I understand it correctly the game "moves" the Pilli to the right position but visually it keeps it at the source, as it didn't move, right? I've checked the replay and it didn't happen to me. I see both games are real time games, some information that could be useful for me:
- Did you anytime spot the issue in a turn based game just opening a fresh window?
- Is the issue solved refreshing the window?
- Does it happen while you are playing watching the game or could it be that you are in another tab or window, then your opponent makes a bridge move and then when you go back to the game the move didn't happen?
Thanks in advance
-It doesn't happen while watching, it's more after-the-fact. But this was a 'hot seat' game.
-I think it does fix itself upon refreshing the page (can't be certain... would have to reproduce0
Thanks for reporting the issue and for playing Mexica!
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
