#151108: "Unclear which objective was completed"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
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• Peseurt taol ho peus c'hoant c'hoari ?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
In an asynchronous turn-based game, it can be difficult to remember which objective you've completed as the game moves on. It would be nice if we could hover over and/or click on one of the objective VP tokens or the objective itself to see if we've completed it. Alternatively, providing some static table that lists the player names and which ones they took would suffice also.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v131
Roll-istor an danevelloù bog
It should bé enough no?
> It should bé enough no?
I did not notice that was how it worked until you mentioned it. I am not sure how clear that is to other players.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
