#144697: "Future Building Site: add text to make clear it stops you building a room"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
-
• Peseurt taol ho peus c'hoant c'hoari ?
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
Players regularly do not understand that Future Building Site stops you building a room. Then they quit or have a bad experience in the game. The linked game is an example of this.
This could easily be fixed by adding text to the end of the card:
"(This will prevent you from building a room.)"
This is consistent with other cards like Game Trade and Pole Barns which also have helpful explanatory text in brackets at the end.
I understand that understanding cards is part of the game, but this is so consistently misunderstood that the problem is the card, not the players. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v130
Roll-istor an danevelloù bog
“Up until all other farmyard spaces are used, you cannot use the spaces that are orthogonally adjacent to your house.”
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
