#13992: "Please add an 'undo' to selecting the first tile each round."
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Peseurt taol ho peus c'hoant c'hoari ?
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
it is relatively easy to select the wrong tile (simple misclick, poor touchscreen or mouse behavior, or just mistakenly thinking a pair to the tile is accessible. It would be nice to be able to back that out.
Admittedly, this isn't straight forward, as the current ui may reveal new information. this would need to allow a selection of a visible pair without revealing hidden tiles.
A potential UX could be:
Select tile and hit select tile button ->
putting the tile in the selected box, but also leaving it highlighted on the castle. At this point the player is presented with the buttons 'select pair', 'select tile and shrine', 'discard for point', possibly 'activate spirit', 'undo selection' and 'confirm selection & reveal hidden tiles'. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
hopefully tile highlight & the pick top tile button is ok.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
