#128531: "Mines are not in Player's Local Space, but they look like they are"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Peseurt taol ho peus c'hoant c'hoari ?
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
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• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
There are two cases when it happens:
A) In the beginning of the game players get two mines that should be placed on the Corporate ID card. When the player arrives in the Belt for the first time, they are moved to player's Local Space.
B) In the moment a player declares a final run, his mines should be kept on the ship
However in BGA the mines always look like they are in the Local Space of the given player in those two cases. It looks like a mine is available to be stolen / claimed but it really isn't. That is pretty confusing (I made two errors because of that already). A solution could be to put mines that really are in Local Space into a box named PLAYER XYZ's Local Space. In case the mines are not in Local Space, Local Space Box should be shown empty • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
