#124874: "Production phase should resolve before cards are played (5th card, possibly?)"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
-
• Peseurt taol ho peus c'hoant c'hoari ?
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
-
• Mar-plij, diskrivit kudenn an diskwel. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. -
• Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
305, but the replay doesn't seem to be working. You can also see where I was forced to play Engineer at move 343, before the robber was resolved.
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
The production phase must be complete before any cards are played (with exception of alchemist, which is played before the die roll and VPs, which are played when drawn).
What I _think_ happened is a player drew a 5th progress card on their turn and was forced by the game to play or discard a progress card. He played Resource Monopoly. I had an Aqueduct that should have been resolved before he was able to play that card, but I resolved it after he failed to monopoly Ore.
Cards should not be played until after production is resolved.
The logic should be:
If player has 5+ progress cards and is NOT the active player they must discard, then a check in "Pass" to make sure you don't have 5+ progress cards.
The active player should be allowed to hold 5 progress cards at the start of their turn, but must discard down (or play) before ending their turn. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v124
Roll-istor an danevelloù bog
The active player has their turn to discard or play the 5th progress card. Cards should not be played until after the production phase is resolved.
Burst can be avoided
If it isn't your turn, you must discard one of your five progress cards immediately, that is, before the dice roll result is resolved that determines which hexes produce resources and commodities.
If you received it within your turn, you have time until the end of your turn to use a progress card and to get down to a maximum of 4 cards again. If you end your turn and still have more than 4 cards you have to discard the exceeding number of cards.
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.
