#124662: "Improved tracking of what cards have been played and followed during a round"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Deskrivadur dre ar munud
-
• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Peseurt taol ho peus c'hoant c'hoari ?
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
-
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
For reading the gamestate, it is very important to track what each player has played and who followed. When playing async, this is not done effectively. All you can see is, when it is your turn, the current active card, who played it, and who is going to follow the action.
I would suggest replacing these boxes, or adding, something like a grid. Player order across the top, from left to right. First row beneath player names is the card that player played THIS ROUND (or empty if they have not gone yet), and below that row, another row for who followed it. Possibly additional images of the card with a colored border and username.
That would allow frictionless tracking of a) where we are in the round, b) what cards have been played. And this, in turn, would make the async experience miles better and facilitate playing the game on this platform. • Peseurt merdeer eo hoc'h hini ?
Mozilla v5
Roll-istor an danevelloù bog
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
