#121864: "Don't display percentage complete - it signals an imminent win"
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Gwiriit mar-plij ma n'eus ket dija un danevell evit an hevelep dodenn
M'oc'h a-du, VOTIT evit an danevell-mañ. An danevelloù gant ar muiañ a vouezhioù a vo studiet DA GENTAÑ !
| # | Status | Votes | Game | Type | Title | Last update |
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Deskrivadur dre ar munud
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• Mar-plij, eilit/pegit ar gemennadenn fazi a zo war ho skramm, ma zo unan.
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• Displegit deomp, mar-plij, ar pezh ho poa c'hoant d'ober, ar pezh ho peus graet hag ar pezh a zo c'hoarvezet 'benn ar fin
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Petra oa diskouezet war ar skramm pa 'z oc'h chomet stanket (Skramm goullo ? Ul lodenn eus etrefas ar c'hoari ? Kemennadenn fazi ?)
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Pesseurt reolenn n'eo ket doujet gant azasadenn ar c'hoari-mañ ?
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• Ha posupl eo gwelet torridigezh ar reolenn e replay ar bartienn ? Ma 'z eo ya, da be niverenn taol ?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Peseurt taol ho peus c'hoant c'hoari ?
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• Petra emaoc'h o klask ober evit delankañ an ober c'hoari-mañ ?
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• What happened when you try to do this (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Da be bazenn ar bartienn eo en em gavet ar gudenn (petra oa testenn kemenn ar c'hoari) ?
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Mar-plij, diskrivit kudenn an diskwel. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Mar-plij, eilit/pegit an destenn e Saozneg ha n'eo ket en ho yezh. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ha dibres eo an destenn-mañ er sistem treiñ? Ma ya, daoust ha troet eo bet ouzhpenn 24 eur 'zo ?
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
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• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • Peseurt merdeer eo hoc'h hini ?
Google Chrome v122
Roll-istor an danevelloù bog
I think the computation is just based on number of block built (since there is a physical limit for it).
Ouzhpennañ un dra bennak d'an danevell-mañ
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
