An holl danevelloù
ageofinnovation_displayed danevelloù bog
#119303: "Make the color more clear"
What is this report about?
Petra a zo c'hoarvezet ? Trugarez evit dibab amañ dindan
Kinnig : d'am soñj e c'hellfe kement-se gwellaat a galz emplementadur ar c'hoari
Deskrivadur dre ar munud
• Displegit ho kinnig mar-plij, e berrgomzoù met en un doare resis, evit ma vefe an aesañ posupl kompren mat ar pezh ho peus c'hoant lâret.
the colors of marker between green, black, brown are too similar to distinguish, hope it could be more clear
• Peseurt merdeer eo hoc'h hini ?
Google Chrome v123
Roll-istor an danevelloù bog
sosankable • This suggestion has not been analyzed by delopers yet:
31. Meu 2024 15:28 •
Devrsw • This suggestion has not been analyzed by delopers yet:
4. Ebr 2024 18:26 • Agreed, black and grey especially are way too close of a color.
To add to this, the purple power markers are extremely hard to make out against the purple bowl background. Perhaps a light outline around these markers would help here, or alternatively, show the count of the markers in each bowl as a number. Something like 2 X O
To add to this, the purple power markers are extremely hard to make out against the purple bowl background. Perhaps a light outline around these markers would help here, or alternatively, show the count of the markers in each bowl as a number. Something like 2 X O
bunderscore • This suggestion has not been analyzed by delopers yet:
5. Ebr 2024 17:43 • As long as we're talking about colors...
The hexes on the map are (to my eyes) pretty easy to distinguish normally. However, when the interface shows you which hexes you can build on/convert, the highlighting washes out some of those colors and makes the black and gray hexes are very hard to tell apart.
The hexes on the map are (to my eyes) pretty easy to distinguish normally. However, when the interface shows you which hexes you can build on/convert, the highlighting washes out some of those colors and makes the black and gray hexes are very hard to tell apart.
DaNester • This suggestion has not been analyzed by delopers yet:
8. Ebr 2024 2:43 • Agree with all above: the buildings of black/gray are almost indistinguishable, and when available hexes are highlighted, the terrains become very hard to discern as well.
asd123321 • This suggestion has not been analyzed by delopers yet:
27. Ebr 2024 1:23 • On the cult board, I see some red ones and the rest are about the same, some dark color
Pompkin • This suggestion has not been analyzed by delopers yet:
9. Mae 2024 16:28 • In the player panels the colors seem to be much darker then the actual player color so if the could be brightened and saturated it would be great. At a first glance red is very brownish which is problematic when there is a brown player color. It also looks like blue has some gray and purple undertones which makes it to similar to gray.
ramgeis • This suggestion has not been analyzed by delopers yet:
10. Mae 2024 21:54 • Also due to very similar colors the buildings are often hard to distinguish from the terrain they are built on so an non-empty hex can easily be overlooked in certain constellations.
Ouzhpennañ un dra bennak d'an danevell-mañ
Ouzhpennit amañ mar-plij, tout ar pezh a c'hellfe bezañ talvoudus evit ma c'hellfemp dreveziñ ar bog-mañ pe kompren ho kinnig:
- Niverenn taol all / Niverenn ar fiñv
- Ha renket eo bet ar gudenn gant an douchenn F5 ?
- Ha c'hoarvezet eo ar gudenn meur a wech ? Bewech ? Cheñch-dicheñch ?
- M'ho peus un dapadenn skramm eus ar gudenn (ho pezit soñj d'eus se !), gellout a rit implij Imgur.com evit e bellgargañ hag eilañ/pegañ al liamm amañ.